Ryan John Carmody (219 points)[edit | edit source]

ST 20* [23]; DX 13 [60]; IQ 11 [20]; HT 14† [40].

Damage 3d/3d+2; BL 80 lb; HP 22‡ [0]; Will 11 [0]; Per 11 [0]; FP 14 [0].

Basic Speed 6.75 [0]; Basic Move 7§ [0]; Dodge 10¶.

7'9"; 671lb (SM +1**).

Social Background[edit | edit source]

TL: 8 [0]. CF: Western (Native) [0]. Languages: English (Native) [0].

Templates and Meta-Traits[edit | edit source]

Troll (Castle of Horrors; p. http://westmarchsaga.wikia.com/wiki/CH/Troll) [5].

Advantages[edit | edit source]

Combat Reflexes [15] Fit [5] High Pain Threshold [10] Luck [15].

Perks: Dabbler (Intimidation def+3, Armoury (Melee Weapons) def+2, Carousing def+2) Dabbler (Panhandling def+3, Filch def+3) Fast-Draw Training Forced Entry Training Off-Hand Training (Guns (Pistol)). [5]

Disadvantages[edit | edit source]

Addiction (Tobacco; Cheap; Highly addictive; Legal) [-5] Code of Honor (Professional) [-5] Miserliness (15 or less) [-5] No Sense of Smell/Taste [-5] Stubbornness [-5] Wealth (Struggling) [-10].

Quirks: Aches and Pains Berserk Button (Clothing damage) Checkered Past Former Alcoholic Hungry. [-5]

Skills[edit | edit source]

Acrobatics (H) DX-1 [2]-12
Armoury/TL8 (Melee Weapons) (A) IQ-2 [0]-9††
Armoury/TL8 (Small Arms) (A) IQ [2]-11
Axe/Mace (A) DX-1 [0]-12
Brawling (E) DX+2 [4]-15
Broadsword (A) DX+2 [0]-15
Camouflage (E) IQ [1]-11
Carousing (E) HT-2 [0]-12††
Climbing (A) DX-1 [1]-12
Diplomacy (H) IQ-1 [2]-10
Escape (H) DX-1 [2]-12
Fast-Talk (A) IQ-1 [1]-10
Filch (A) DX-2 [0]-11‡‡
First Aid/TL8 (Human) (E) IQ+1 [2]-12§§
Guns/TL8 (Longarm) (A) DX+2 [8]-15
Guns/TL8 (Pistol) (E) DX+1 [2]-14
Guns/TL8 (Rifle) (E) DX+2 [0]-15
Guns/TL8 (Shotgun) (E) DX+2 [0]-15
Impact Weapons (H) DX-1 [2]-12
Intimidation (A) Will+1 [0]-12¶¶
Knife (E) DX+2 [0]-15
Lockpicking/TL8 (A) IQ-3 [2]-8***
Panhandling (E) IQ [0]-11‡‡
Scrounging (E) Per [1]-11
Search (A) Per-1 [1]-10
Shortsword (A) DX+2 [0]-15
Stealth (A) DX+1 [4]-14
Streetwise (A) IQ-1 [1]-10
Survival (Woodlands) (A) Per [2]-11
Swimming (E) HT [1]-14
Sword Weapons (H) DX+2 [12]-15
Tracking (A) Per [2]-11†††
Two-Handed Axe/Mace (A) DX-1 [0]-12
Two-Handed Sword (A) DX+2 [0]-15
Wrestling (A) DX [2]-13

Techniques: Acrobatic Stand (Acrobatics) (A) [0]-6 Close Combat (Sword Weapons) (H) [2]-9 Low Fighting (Brawling) (H) [2]-15 Low Fighting (Sword Weapons) (H) [0]-13 Low Fighting (Wrestling) (H) [0]-11 Uppercut (Brawling) (A) [0]-14.

Footnotes[edit | edit source]


 * Includes +5 from 'Extra ST'; Conditional +4 from 'Arm ST'.
 † Conditional +1 from 'Fit'.
 ‡ Includes +2 from 'Extra Hit Points'.
 § Includes +1 from 'Extra Basic Move'.
 ¶ Includes +1 from 'Combat Reflexes'.
 ** Includes +1 from 'Increased Size Modifier'.
 †† Includes +2 from 'Dabbler (Intimidation def+3, Armoury (Melee Weapons) def+2, Carousing def+2)'.
 ‡‡ Includes +3 from 'Dabbler (Panhandling def+3, Filch def+3)'.
 §§ Conditional +1 from 'First Aid Kit'.
 ¶¶ Includes +3 from 'Appearance', +3 from 'Dabbler (Intimidation def+3, Armoury (Melee Weapons) def+2, Carousing def+2)'.
 *** Includes -3 from 'Ham-Fisted'.
 ††† Conditional +3 from 'Infravision' when heat trail is less than an hour old.

Equipment[edit | edit source]

12* .357M (Hollow Point; $4.8; 6.72 oz)
20* 10G (3.5" 00 Buck; $15; 6 lb)
10* 10G (3.5" Rifled Slug; $7.5; 3 lb)
1* Backpack, Frame ($100; 10 lb)
1* Ballistic Helmet w/Visor (4/6 Face coverage; SM +1; Electronic Earmuffs; $2400; 8.4 lb)
5* Batteries ($5; 8 oz)
1* Boots, Steel-Toed (SM +1; $200; 8 lb)
2* Canteen ($20; 2 lb)
1* Cigarette Lighter ($10)
1* Cigarette Lighter (Spare; $10)
1* Electronic Earmuffs (SM +1; $200; 2 lb)
1* First Aid Kit (For Trolls; $500; 2 lb)
1* Fishhooks & Line ($50)
1* Flashlight, Heavy ($20; 1 lb)
1* Hunting Clothes (_Free; SM +1; Rugged; $0; 4.8 lb)
1* Ithaca Mag-10 (Cheap (Balance); $240; 11 lb)
1* Long Knife (Good Quality; SM+1; $108; 3.38 lb)
1* Machete (Falchion; Cheap Quality; SM+1; $180; 6.75 lb)
1* Mail (Chest - Lower; SM +1; DR (5); Bottom Of Chest Only; Modern; Ted Discount; $125; 5.4 lb)
1* Mail (Chest - Upper; _Free; SM +1; DR (5); Top Of Chest Only; $0; 6 lb)
1* Mail (Shoulders; _Free; SM +1; DR (5); $0; 3.6 lb)
1* Mail (Thighs, Abdomen; _Free; SM +1; DR (5); $0; 14.4 lb)
1* Maul (_Free; Cheap Quality; $0; 12 lb)
1* Ordinary Clothes (_Free; SM +1; $0; 4 lb)
3* Pack of Cigarettes ($20.07; 3.36 oz)
3* Pack of Cigarettes ($20.07; 3.36 oz)
1* Personal Basics ($5; 1 lb)
1* Plate (Forearms; SM +1; DR (5); Modern; Ted Discount; $105; 3.78 lb)
1* Plate (Shins; SM +1; DR (5); Modern; Ted Discount; $140; 5.04 lb)
1* Pouch ($10; 0 gr)
1* Ruger Super Redhawk, .454 Casull ($750; 3.6 lb)
1* Sleeping Bag (SM +1; $50; 14 lb)
1* Taurus Mod 608, .357 Magnum (Hollow-Point; Cheap (Balance); $228; 3 lb)
1* Tent, 1-Man (SM +1; $100; 10 lb)
1* Thrusting Greatsword (_Free; SM+1; $0; 15.75 lb)
21* Traveler's Rations (SM +1; Hungry Man rations; $92.4; 2.1 lb)
2* Water (per quart; $0; 4 lb)
1* Water Purification Tablets ($5)

MELEE Attacks[edit | edit source]

Arm ST • swing (0): 4d+2 sw.
Arm ST • thrust (0): 4d thr.
Arm ST • punch (15): 4d+3 cr.
Brawling • Punch (15): 4d+4 cr.
Brawling • Bite (15): 3d+2 cut.
Brawling • Kick (13): 3d+4 cr.
Long Knife • Knife Swing (15): 4d+2 cut.
Long Knife • Knife Thrust (15): 4d+1 imp.
Long Knife • Shortsword Swing (15): 4d+2 cut.
Long Knife • Shortsword Thrust (15): 4d+1 imp.
Machete (Falchion) • Swing (15): 4d+4 cut.
Machete (Falchion) • Thrust (15): 4d-1 imp.
Maul (12): 4d+7 cr.
Short Spines (9): 1d-2 imp.
Striker (Twisted Horns; Impaling) (15): 3d+6 imp.
Thrusting Greatsword • Swing (15): 4d+7 cut.
Thrusting Greatsword • Thrust (15): 4d+5 imp.
Uppercut (Brawling) (14): 4d+4 cr.

RANGED Attacks[edit | edit source]

Ithaca Mag-10 • 00 Buck (15): 2d pi.
Ithaca Mag-10 • Slug (15): 8d pi++.
Ruger Super Redhawk, .454 Casull (14): 5d-1 pi+ ([2]).
Taurus Mod 608, .357 Magnum • (14): 3d pi ([2]).
Taurus Mod 608, .357 Magnum • Hollow-Point (14): 3d(.5) pi+ ([2]).

Active Defenses[edit | edit source]

Dodge: 10;
Arm ST • punch parry: 11
Brawling • Punch parry: 11
Long Knife • Knife Swing parry: 11
Long Knife • Knife Thrust parry: 11
Long Knife • Shortsword Swing parry: 11
Long Knife • Shortsword Thrust parry: 11
Machete (Falchion) • Swing parry: 11
Machete (Falchion) • Thrust parry: 11
Maul parry: 10 Note: U
Striker (Twisted Horns; Impaling) parry: 11
Thrusting Greatsword • Swing parry: 11
Thrusting Greatsword • Thrust parry: 11
Block: 8

Damage Resistance[edit | edit source]

Overall: 5 Bone plates 5/6 coverage
Eyes: 10+5 Balistic Visor
Neck: 0+5
Skull: 12+5 Balistic Helmet
Face: 10+5 Balistic Visor
Torso: 5*+5 Mail (1/2 unhardened), 1/2 hardened)
Groin: 5*+5 Mail (unhardened)
Shoulders: 5*+5 Mail (unhardened)
Elbows: 0+5
Forearms: 5+5 Plate (hardened)
Hands: 0+5
Thighs: 5*+5 Mail (unhardened)
Knees: 0+5
Shins: 5+5 Plate (hardened)
Feet: 6/2+5 Steel Toed, Steel bottomed, steel ankle-front boots. DR 6
Community content is available under CC-BY-SA unless otherwise noted.